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Computer Games and Animation
SUBJECT SPOTLIGHT
with
Dr Peter Howell
&
&
from
the
the University of Surrey
University of Portsmouth

University of Portsmouth

Get confident, get career-ready, get set for success at Portsmouth

About this Subject Spotlight

In this Subject Spotlight, Peter Howell delivers a lecture from the University of Portsmouth’s BA (Hons) Computer Games Design (PH) course, with an overview of the process of games design from concept to creation. You will learn what it takes to become a critical games designer, learning about the different elements and mechanics to consider, as well as looking at The Legend of Zelda: Breath of the Wild as a case study. You will then learn about what it means to be a critical games designer, taking on an activity which encourages you to study an existing game and consider the different elements that come together to enhance the player’s experience. Peter Howell will then give you a glimpse into the potential careers - obvious or not - that you could embark on with a degree in Games Design from the University of Portsmouth.

This Subject Spotlight has some supporting documentation, which you can download here

BA (Hons) Computer Games Design (PH) at University of Portsmouth

In an ever-evolving and ever-expanding gaming industry, studying BA (Hons) Computer Games Design (PH) at the University of Portsmouth will equip you with the skills and knowledge to understand the range of technologies and tastes within gaming today. 

The course emphasises the psychology of play and players to tailor games to different tastes. The theory of game design, development and player psychology are brought together in a unified approach. You will be taught by academics who have worked as game developers in the industry and still develop games, as well as conduct leading research in the field across a diverse range of topics within Computer Games Design. This research is reflected in the classroom, and you will be developing games based on your own observations and research that will allow you to create playable games to be tested, and potentially commercialised and sold. 

The course’s foundation in multiple theoretical approaches informs many successful games outputs from the department, alongside the industry-standard facilities you will have at your disposal. These include a motion capture suite, Virtual Reality suite and PlayStation 5 and Nintendo Switch Development Kits for developing and testing new games.

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University of Portsmouth